[Tangaria 1.6.0 T-11 Character Dump] Name Claw IV Age 92 Self RB CB EB Best Sex Neuter Height 4'8" STR: 18 +1 +1 +0 18/20 Race Naga Weight 11st 13lb INT: 10 -1 -1 +0 8 Class Shapechanger Turns used: WIS: 10 -1 -1 +0 8 Title Copier Game 5105 DEX: 16 +2 +1 +0 18/10 HP -2/122 Player 11699 CON: 12 -1 +1 +0 12 SP 33/33 Active 8211 CHR: 10 -4 -5 +0 3 Level 15 Armor [8,+30] Saving Throw 47% Cur Exp 1888 Stealth Bad Max Exp 1888 Melee 1d6,+6 Disarm - phys. 52% Adv Exp 2250 To-hit 42,+9 Disarm - magic 38% Blows 2.2/turn Magic Devices 36 Gold 1657 Searching 33% Burden 86.1 lb Shoot to-dam +5 Infravision 30 ft Overweight -57.8 lb To-hit 33,+10 Speed Normal MaxDepth 600' (L12) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............+ Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You feel much better. > You have a Potion of Cure Light Wounds (a). > The gnome mage misses you. > The gnome mage (offscreen) casts a bolt of frost. > You are no longer resistant to confusion. > You feel resistant to confusion! > You feel much better. > You have no more Potions of Cure Light Wounds (a). > The gnome mage hits you (3). > The gnome mage (offscreen) surrounds you in darkness. > Darkness surrounds you. > You are no longer resistant to confusion. > The gnome mage hits you (1). > The gnome mage (offscreen) casts a bolt of frost. > You die. Killed by a gnome mage (offscreen). [Character Equipment] a) a Rapier (1d6) (+5,+2) Found lying on the floor at 350 feet (level 7). Combat info: 2.2 blows/round. With +1 STR and +0 DEX you would get 2.5 blows/round. With +0 STR and +1 DEX you would get 2.5 blows/round. Average damage/round: 21.1. b) a Sling (x2) (+6,+5) {Mughash the Kobold Lord} Dropped by Mughash the Kobold Lord at 350 feet (level 7). f) a Wooden Torch (2543 turns) Found lying on the floor at 200 feet (level 4). Intensity 2 light. g) a Robe [2,+6] Found lying on the floor of a special room at 300 feet (level 6). i) a Cloak [1,+0] Bought from a store on the surface. m) a Small Metal Shield [5,+2] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 300 feet (level 6). [Character Quiver] 0) 4 Rounded Pebbles (1d2) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 13.1. Average thrown damage: 3. 0% chance of breaking upon contact. 1) 25 Rounded Pebbles (1d2) (+2,+3) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 19.2. Average thrown damage: 9.1. 0% chance of breaking upon contact. 2) 23 Iron Shots (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 15.1. Average thrown damage: 5. 0% chance of breaking upon contact. 3) 20 Bolts of Slay Undead (1d5) (+5,+5) Slays undead. [Character Inventory] a) 3 Potions of Neutralize Poison b) a Potion of Slime Mold Juice c) 4 Scrolls of Phase Door d) 2 Scrolls of Treasure Detection e) 7 Scrolls of Identify f) 6 Scrolls of Light g) 5 Scrolls of Word of Recall i) a Scroll of Monster Confusion m) a Scroll of Blessing n) a Rod of Light o) a Wand of Wonder (1 charge) Cannot be harmed by Lightning. p) a Staff of Cure Light Wounds (0 charges) q) 2 Wooden Torches (5000 turns) Found lying on the floor at 200 feet (level 4). Intensity 2 light. r) an Old Lantern (5000 turns) {cursed} Found lying on the floor of a special room at 200 feet (level 4). It occasionally makes a loud noise. Intensity 3 light. s) a Dagger (1d4) (+0,+0) [+19] {cursed} Dropped by a kobold shaman at 350 feet (level 7). It poisons you from time to time. It occasionally makes a loud noise. It paralyses you every now and then. It makes your skin harder to damage, but conduct electricity. Provides resistance to Shards. Makes you vulnerable to Lightning. Combat info: 2.2 blows/round. With +1 STR and +0 DEX you would get 2.5 blows/round. With +0 STR and +1 DEX you would get 2.5 blows/round. Average damage/round: 14.3. Average thrown damage: 7.5. t) a Short Bow (x2) (+5,+3) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). u) 3 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 200ft 5 Reached level 5 00:00:18 250ft 8 Defeated Baba Yaga 00:00:21 250ft 9 Defeated Wolf, Farmer Maggot's Dog 00:00:28 200ft 9 Defeated Grip, Farmer Maggot's Dog 00:00:36 200ft 10 Reached level 10 00:00:40 200ft 10 Defeated Freesia 00:00:51 300ft 12 Defeated Bullroarer the Hobbit 00:01:07 350ft 13 Killed Mughash the Kobold Lord 00:01:22 600ft 15 Reached level 15 00:01:25 550ft 15 Was killed by a gnome mage (offscreen) [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : no (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : yes (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^^^ <@^ ~h. ~ h~ {. .. h. ... 550' (L11) LF:3-? Light 2 Fed 24 % [Player information] Player ID: Claw Time: 06:31:02 11-07-2022 Server Turns: 215596959 Timestamp: 1657510262 Account score: 8